

#Anno 1800 wiki production series#
A subreddit dedicated the video game series Anno. Instead of the 2 Rotary Excavators, you can also use a Coal Mine running at 100% capacity. All production squares are 32x32 which is the exact area a Trade Union can fit without overlapping another if you choose to place these squares side-by-side.The total energy consumption is split between land and seafloor: -4 / -20.Instead of the 3 Oil Drillers, you can also use an Oil Rig running at 100% capacity.Instead of the Rotary Excavator, you are also able to use a Coal Mine running at 50% capacity.Tycoon Faction Production Chains Building Modules (Tycoon) The total energy consumption is split between land and seafloor: -96 / -41.The total energy consumption is split between land and seafloor: -108 / -6.The Chip Factory running at 100% (and its suppliers) can be replaced by an Electronics Recycler running at 66%.

The total energy consumption is split between land and seafloor: -50 / -32.That is: 16 Projector Plants, 18 Rare-Earth Borers, 9 Manganese Excavation Robots and 9 Diamond Harvesting Stations all at 100%. In order to get 100% productivity for all steps, you would need a 16:9 ratio.Note that the ecological fertility bonus affects only Fruit production and not Milk production, leading to lop-sided outcomes in places of high or low eco bonuses.One Glass production chain goes ideally with two Microchips production chains to fully exhaust one Sand Extractor.Each Chip Factory running at 100% (and its suppliers) can be replaced by an Electronics Recycler running at 66%.You will also discover new technologies, continents. In the game you will grow a small, rustic farming community into a prosperous, bustling, cultured city by harnessing the mighty powers of steam and steel.


6.5 Chip Factory vs Electronics Recycler.6.4 Smelter vs Underwater Recycling Station.Anno 1800 Layouts Production layouts and calculatorĪnno 1800 Helper (webapp, mobile optimized) by /u/glkwhr ( thread), number of houses can be entered and modifiable production boosts - focus on mobile UXĪnno 1800 Calculator (webapp) by /u/Dux_Vitae, also with production chains and ratios, modifiable production boosts, number of factories per type, section for consumption by tier - plan supply of huge citiesĪnno 1800 Calculator (webapp) by Marcel Körner, also with production chains and ratios, modifiable production boosts, building and upkeep costs per chain, overview of all production chains - overview for starterĪnno 1800 Calculator (webapp) by Simon Uhrmann and Tobias Luderer (nice filterable list for all products, trees for each production chain, building and upkeep costs per chain, plans to include building layouts, desktop and web version) - have it all on one siteĪnno 1800 Calculator (webapp) (manage consumption for multiple islands separatly, save and load configurations, production boost modifiers)
